Conquest of Japan
Impressions Software, Inc.
Technical Supplement and Tutorial


Software Copyright 1992 Impressions
All rights reserved worldwide
This Manual Copyright 1992 Impressions
All rights reserved worldwide.  No portion of this manual
may be copied, reproduced, translated or reduced to any
electronic medium or machine-readable form without the prior
written consent of Impressions Software Inc.



Technical Support Line

If you any problems installing or running this game, call
Technical Support Line at Impressions listed in The Definitive 
Wargame Collection data card, and a member
of our Support staff will assist you.  Hours are
9 a.m. to 5:30 p.m. E.S.T., Monday through Friday.

IBM PC - Installation and Loading

Conquest of Japan cannot be run from a floppy drive - it
must be installed to a hard disk.  When fully installed, it
will take up about one megabyte of hard drive space.


Hard Drive Installation

First, switch on the computer.  If WINDOWS, DOSSHELL or
other menu programs appear automatically when you turn on
your computer, you should exit them now.

In either case, you should now be at the DOS prompt, where
you can enter commands.  The prompt should look something
like either "A:\>" or "C:\>".  Insert the Game Disk (or Disk
1, if you are using the 5.25" disks) into a floppy drive,
and type

          A: <ENTER>

          or

          B: <ENTER>

 -- to access whichever drive the disk is in.

Then, type

               INSTALL <ENTER>

and the installation program should begin.  Follow the on-
screen instructions -- the process is self-explanatory.
When completed, the program should be ready to be run from
the hard drive.


Playing from the Hard Drive

If you do not still have the computer on, do so now, and get
to the DOS prompt as described above.  From the DOS prompt,
type

          C: <ENTER>
          
          or
          
          D: <ENTER>

or even E:, if necessary, to access the hard drive where you
installed Conquest of Japan.  Then, type

          CD\CONQUEST <ENTER>

to select the directory which contains Conquest of Japan.
Then type

          CONQUEST <ENTER>

to play Conquest of Japan


The Configure Panel

After loading the game, you will be presented with an
options panel.  You may select whether to use an AdLib or
compatible sound card (if you have one or not), and whether
or not to use the mouse.  A mouse is recommended for playing
Conquest of Japan.

To use the panel, type the number of an option to toggle it;
or move to an option with the up- and down-arrows, and use
the left- and right-arrows to change it.  Pressing <ENTER>
or typing the number "3" for the Start Game command exits
the options panel and begins the game.
Amiga - Installation and Loading

Conquest of Japan will load automatically from a floppy disk
-- simply insert the disk into the floppy drive and switch
on the machine.


Hard Drive Installation

Conquest of Japan can also be installed on a hard drive, if
you have one.  You will first have to copy the files from
the floppy disk onto the hard drive, using the following
commands:

   1.Switch on the computer and get to the CLI prompt.
   
   2.Create a drawer called CONQUEST:         MAKEDIR
      DH0:CONQUEST
   
   3.Insert disk 1 into your floppy drive (DF0:).
   
   4.Copy all files from floppy to hard drive:COPY DF0:#?
      DH0:CONQUEST
   
   5.Exchange disk 2 with disk 1, and repeat the last
      command.

You should now be ready to play Conquest of Japan from the
hard drive!
Tutorial

(You can feel the enemy's forces massing on the hillside.
Your keen sense of military tactics tells you that they are
moments away from attacking -- you must act now.  So if you
can't take the time to read the manual, we understand.  This
tutorial should help you build your first armies, and send
them into their first battle.  Happy conquering!)

After you have loaded Conquest of Japan (See Installing and
Loading Conquest of Japan, above), you are presented with
the Start Options screen.  Most of the settings are fine for
your first game, but you may want to give yourself a slight
advantage.  You will play the blue Tsuyoi (two vertical
bars, meaning "strong") -- use the mouse to change your city
spread from Standard to Wide.  This will make your largest
cities larger than those of your opponent.

If you own a 386 or 486 with local-bus graphics capability,
you might want to enable Hi-Res graphics; they will slow
down your troops while in combat, but will allow a wider
view of the battlefield.  This option is the located below
the settings for each army.  Finally, select Begin Game to
continue.


The Main Map

You will soon see the map of Honshu.  Your forces are
located in the top-right corner of the screen, and those of
your opponent are in the bottom left.  Currently, only
cities are displayed, represented by small pagodas; you will
have to hire your armies.  Before you end this turn, you
should buy armies for all your cities, divide your forces
between city defenses and mobile armies, and make your first
moves with your mobile armies.


Creating Armies

With the settings outlined above, each city should have from
90 to 120 koku with which to purchase warriors.  Select a
city with the mouse, and click on the Hire Troops button
(the top of two buttons in the bottom-left corner of the
screen).  Use the arrow icons to add or subtract each type
of warrior for your City Defense army.  Use the right mouse
button to add or subtract warriors quickly.  You must decide
on a balance between hiring few, more adept warriors or
many, less-powerful ones.  Finding the best balance is a key
challenge of the game.

The next step is to split some of these forces off into a
mobile army.  First, select the Transfer Troops icon (below
the Hire Troops icon).  Then, use the arrow icons to move
forces back and forth between the city defense army and the
mobile army.  The number you move to the mobile army depends
on your strategy: do you think you need to keep the cities
well-defended, or will you be able to keep all opposing
forces from approaching them at all?  Select Exit when
completed.

After creating mobile armies, there will be time during this
first turn to move them once in any direction you choose.
An army out in the field is represented by either two bars
or a circle inside a square.  To move an army, select it
with the mouse -- and a Movement Icon will appear in the
lower-right hand corner.  Click on one of the diagonal
arrows to move diagonally, or between them to move
horizontally or vertically.  For a few moments after moving
an army, an "X" icon will appear in the place of the
movement icon -- click here to undo the move, or anywhere
else to continue.  The "X" will disappear on its own if
nothing is done.  An army can only move one square in a
given turn.


The Cycle of Play

When you have created all the armies you want, and moved as
many of them as you want one square each, end the turn by
selecting the arrow icon in the lower-right corner of the
screen.

Your opponent will then get a chance to create and move
armies; the computer will signal you when it is your turn to
move again.  Continue to move armies until one of them
either approaches a city or another army (this will take
several turns of each army moving).

At the end of the year, the screen will display the progress
of both sides' cities.  At this time, if they have not
reached their maximum growth, they will raise additional
koku.  You can use this to hire additional warriors, using
the instructions given above.

The goal of the game is to capture your opponent's cities,
while maintaining control of your own.  If you lose a city,
the armies based from there will dissolve; the same goes for
your opponent.  Remember this when planning your strategy.

Approaching the Enemy

A battle is joined when two armies meet in the field; this
occurs when one army tries to move into the space occupied
by the other.  (Remember that "army" can also refer to a
city, i.e. the defense army residing within it.)
Eventually, one of your armies will come into contact with
the enemy, and battle will be joined.


Selecting a Formation

When a battle is announced, you will be given a choice of
formations to use.  Select "Engetsu" (Half Moon) for your
first battle.  Its main features are:  it puts most of your
arquebusiers (riflemen) and archers in front of your forces,
protecting your other warriors and picking off the enemy
from a distance; and your mounted Samurai are formed
perpendicular to the front line, allowing them to break rank
and attack the enemy before the rest of your troops can meet
them.


Entering a Battle -- the Icon Panel

Your troops will appear on the battlefield, already in
formation.  Visible in the bottom-right corner of the screen
is the Icon Panel, from which all commands in Battle Mode
are given.

There are two rows of icons in the icon panel.  They are:

          Top Row                       Bottom Row
Overall Statistics (sack of     Attack Strength (sword)
rice)                           Defensive Strength (armor)
Battle Options (floppy          Firepower (bow and arrow)
disk)                           Morale (smiling man)
Retreat/Surrender (white        Number ofMen Left in Unit
flag)                            (man w/headband)
Formation (black dots)          Group Number (signal-flag)
Move-To (direction arrows)      Battle Mode (yellow arrow)
Show Map (blue and red
circles)
Mode Selection Icon
 (leader, men or man)

Note:  Some of these icons have three functions, depending
on which mode is currently selected.  The multiple meanings
are detailed in each icon's description in the manual.

No action occurs while icon or window panels are displayed -
- the Battle Mode icon unpauses the game and starts the
action.  But don't select that now -- you haven't given your
first order yet!

Viewing the Battlefield

Now, while the game is still paused, is a good time to try
the scrolling and view selection commands.  First off, to
scroll your view around the battlefield, use the grid of
eight keys surrounding the "S" key.  These are:

                  Q -     W - north      E -
               northwest              northeast
                A - west               D - east
                  Z -     X - south      C -
               southwest              southeast

Also, clicking on the Show Map icon (blue and red circles)
displays a map of the entire battlefield, with warriors
represented by red and blue circles. Clicking on any part of
this map shifts your view there.  This is the quickest way
to check out your opponent's forces before they start
marching.


Moving your Entire Army

There are three levels of control while in battle:  General,
Group and Single.  You start the battle in General mode.
Use this mode to move the entire army towards the enemy.
Press the left mouse button to display the icon box, then
select the Move-To icon (compass arrows).  One of your
warriors will be marked by a numbered arrowhead over his
position -- you may need to scroll the view around to find
him -- note his location in the formation.  Use the
scrolling keys to move your viewpoint to about midway
between you and your opponent.  Click where you want the
highlighted soldier to be, keeping in mind that the entire
army will move in formation, relative to him.

Then, click on the Battle Mode (yellow arrow) icon to
unpause the game and let your move take effect.  The enemy
should likewise be approaching your forces.


Pausing and Unpausing the Game

To pause the game and return to the icon panel, simply click
the mouse.  Hold the mouse button down for a moment, so that
the computer can process the warriors' last moves before
responding.  As you already know, clicking on the Battle
Mode (yellow arrow) icon unpauses the game and starts the
action again.

Moving One Group

The next level of control is Group level, where commands
given to the currently selected warrior are also carried out
by the other men in his group.  To access this, pause the
game and click on the Mode Selection Icon (currently a
Samurai Leader); it should change to a picture of two men,
symbolizing group mode.

Your mounted Samurai can move at twice the speed of your
other troops, and are therefore a useful choice for group
control.  If you wish, select one of them with the mouse,
making sure that the highlighted arrowhead appears over him.
Then, select Move-To and send your horsemen (and their
signalman) deep into enemy troops, using the same techniques
that you used to control the entire army.

To rearrange your horsemen parallel to the lines of battle,
select the Formation icon (row of small black dots) while
one of the horsemen is selected.  Then choose the
appropriate formation from the grid of choices.  Note:  A
call to change formation negates any previous Move-To
commands.

(You entire formation is made up of Groups to be controlled
in this fashion.  However, sometimes a group is spread out
across the formation, and moving the entire group might
disrupt your army.  The section of the manual on Advanced
Combat (Formations) describes commands to reorganize your
groups to your liking.)


The Signalmen

You may have noticed that in moving your horsemen, the
Leader and a man carrying a flag broke formation to follow
them.  The man with the flag is the group's signalman.  He
is the communications link between your troops and the
samurai leader, so if he dies, you cannot give commands to
your horsemen.

Luckily, the Leader is also in this group, and he can
function as signalman.  But if he dies as well, then you
must find a new signalman.  To assign a new signalman to the
group, see the Assign Men to Groups command under Advanced
Combat (Formations).  The Leader functions as a signalman as
well.

Moving One Warrior

You may have need to direct one warrior towards a particular
target, or to lead him out of danger; that is when you use
single control.

Click on the Mode Control icon (either a samurai leader, if
in General mode, or "two men", if in Group mode) until a
picture of one man appears; this is Single mode.  Selecting
a particular man now will allow you to affect only his
movements, while the battle rages around him.  To direct him
towards a target, select Move-To, and click where his target
is, or where you think he shall be by the time your warrior
crosses the field.  To retreat a warrior, use Move-To, but
select a destination away from the battle.

Goals

You are successful when you either eliminate all of your
opponent's forces, or force them into retreat.  If the only
warriors remaining during a retreat are signalmen and the
leader, consider the army eliminated.  Any other retreating
army will have to chased down, if you want them removed from
the map.

If you are losing too many of your men, you may signal a
Retreat (the white flag icon).  You may later move your men
back to the city they came from, or combine them with
another of your armies; they then regain tactical use.
Otherwise, you may try the Regroup command (Formation icon
while in General mode) -- the battle starts over with your
remaining troops, but you lose success points (your score)
for the battle.

When the battle ends, you will be presented with a final
tally of warriors for both side, surviving and lost.  A
warrior for the winning side is displayed to the left.

Things to Remember in Combat

  Watch your signalmen.  A group without a signalman cannot
  function.
  Remember that any previous commands are ignored by a
  soldier when he is given new orders, regardless of the
  level of the command.
  You can watch the overall progress of the battle by
  selecting the Statistics icon (sack of rice).
  See the Strategy -- Tips and Pointers section of the
  Manual.

Back to the Main Map

When the battle ends, you will return to the map of Honshu,
with the army symbols reflecting the outcome of the battle.
If you have any more armies to move in that turn, and they
are adjacent to enemy armies, then you can engage in more
battles during the same turn.

As the game progresses, cities that you capture will change
color to herald their new owners.  When you control all ten
cities, you win!


Back to the Manual

As clouds of dust settle over the bruised and broken bodies
of your warriors, isn't it a good time to check out the rest
of the manual?  It's the honorable thing to do.
Keyboard Commands

Conquest of Japan can be controlled completely by the
keyboard.  To simplify keyboard use, the following system of
"hot-keys" and cursor control keys has been created.
However, we highly recommend the use of a 100% Microsoft-
compatible mouse.  Mouse users can use the hot-keys as
shortcuts to mouse commands.


Keyboard Commands -             
Main Map                        Battle Mode
                                
2    Alter player types         1    Swap sides (player v.
4    Statistics                      player only)
5    Game options               2    Alter player types
6    Hire Troops                4    Overall statistics
7    Transfer Troops            5    Battle options
P    End turn                   6    Retreat/surrender
N    Next army                  7    Set formation
B    Previous army              8    Move-to (use marker
                                     controls)
Army Movement Controls          9    Show map
Q - nw W - north E - ne         R    Attack statistic
            A - west  D - east  T    Defense statistic
            Z - sw X - south C - seY    Fire power statistic
                                U    Morale statistic
Hire Troops/Transfer Troops     I    Men in group statistic
R      Increase Samurai         O    Group number statistic
Shift-RDecrease Samurai         P    Battle mode (unpause)
T      Increase mounted         space     Display icon
       Samurai                       panel (pause)
Shift-TDecrease mounted         B    Previous warrior
       Samurai                  N    Next warrior
Y      Increase                 M    Center screen on
       arquebusiers                  selected warrior
Shift-YDecrease                 #    Adjust resolution
       arquebusiers             =    Adjust game speed
U      Increase archers         
Shift-UDecrease archers         Keyboard Scrolling
I      Increase spearmen        Q - nw W - north E - ne
space     Exit panel                 A - west  D - east
                                     Z - sw X - south C -
Game Options / Save and              se
     Load                            
                                
E    Load game A                Marker Control
D    Load game B                R - nw T - north Y - ne
C    Load game as...                 F - west  H - east
R    Restart Game                    V - se B - south N -
X    Exit to DOS                     se
space     Continue campaign          
                                Battle Options / Save
                                Q    Save as Game A
Save/Load Commands              A    Save as Game B
F    Filename                   Z    Save as...
M    More                       X    Exit to DOS
C    Cancel                     space     Continue campaign
D    Do                         
                                Save Game Commands
Entering Combat                 F    Filename
1...7     Select Ganko to       M    More
     Engetsu                    C    Cancel
                                D    Do

Retreat/Surrender
Y    Retreat
N    Do not retreat
M    See main map

Formation Commands -
     General
Y    Regroup
N    Do not regroup

Formation Commands - Group
QWE
etc. Scrolls through
     formation choices
space                                Select formation

Formation Commands - Single
1...9                                Select groups 1...9
C    Transfer (press 1...9
     to select group to
     transfer to)
B    Previous warrior
N    Next warrior

